v0.04a expands Megalia’s building system with new environmental tiles, introducing different movement behaviors and stronger visual identity for levels. New T...
v0.03a introduces the first true hazard to Megalia, expanding the core gameplay loop beyond movement and terrain. New Entity Spike Spikes are Megalia’s first...
The next update for Megalia is here. v0.02a expands the level editor with new building options and introduces the first tile with unique behavior, marking the b...
Megalia is now officially in Open Pre-Alpha . This is the very first public version of the game, focused on the core idea: create platformer levels and share th...